![]() ![]() Level 1: Increased damage from 25 to 30.Level 3: Increased damage from 41-45 to 48-52 Increased health from 135 to 200.Level 2: Increased damage from 23-26 to 27-30 Increased health from 135 to 165.Level 1: Increased damage from 11-13 to 14-16 Increased health from 75 to 90.Level 3: Removed mana cost Added a cooldown of 30 seconds.Level 2: Removed mana cost Added a cooldown of 45 seconds.Level 1: Removed mana cost Added a cooldown of 60 seconds.Reduced damage reduction from 15% to 10% per jump for all levels.Level 3: Reduced unit level from 5 to 4 to reduce enemy experience reward.Level 2: Increased unit healths from 300 to 350 Reduced unit level from 4 to 3 to reduce enemy experience reward.Level 1: Increased unit healths from 200 to 250.Prior calculation: (Avg Damage *Critical Multiplier) + Item Damage = Total Damage.Removed + damage item interaction from multiplier calculation: (Avg Damage + Item Damage)*Critical Multiplier = Total Damage.Reduced Mana cost from 115 to 100 for all levels.Level 3: Reduced duration from 45 to 35.Level 2: Reduced duration from 30 to 25.Reduced cooldown from 2.2 to 2.0 seconds.Level 3: Increased damage from 140 to 175 Increased area of effect from 35 to 40.Level 2: Increased damage from 100 to 125 Increased area of effect from 30 to 35.Level 1: Increased damage from 60 to 65 Increased area of effect from 25 to 30.Tooltips for hero abilities may not be updated.Resolution does not change properly when switching between windowed and full screen.Default map directory is for from maps when creating custom games.UnitDisableAbility does not hide an ability with Hide=true and Disabled=false.Crash: With an ability that has "Disabled"=false, attempting to set "Disabled" to false again will crash the World Editor.PlaySpecialEffectWithTimeScale is disabled for now.Set/GetAbilityOnXXXX functions are renamed to Set/GetAbilityActivatedXXXX.Certain elements in World Editor overlap.Unable to input text while keyboard settings are under different languages in zhCN and koKR locales.Chaos Kodo Beasts are showing as idle workers in campaign missions.Temporarily disabled Fixed Aspect Ratio in Video Options.Ladder maps cleansed of sneaky tower locations near starting mines.Default resolution no longer resembles Felwood.Various missing textures located (Thanks to TriggerHappy for the test map).Automated tournaments will resume next week.This will be the last version to support Windows XP.Replays are incompatible between major game versions.Ladder standings have been reset good luck and have fun on the climb.Thanks to Erkan and others for contributing to the new palette: Game lobbies expanded to support 24 players. Added bookends to the in-game interface.To prevent stretching there have been changes to the interfaces: der enGB-Version (britisch) können auftreten ( Details). Der Spiel-Client kann in der -Accountverwaltung runtergeladen werden, sofern der "CD-Key" dort registriert wurde. Außerdem wird ein (experimenteller) Spielmodus für 24 Spieler in benutzerdefinierten Matches eingeführt. Das Update fügt Breitbild-Unterstützung hinzu, nimmt diverse Balance-Änderungen an den Helden vor und aktualisiert die Map-Pools. Blizzard Entertainment hat den Patch 1.29 für WarCraft 3: Reign of Chaos ( ab 29,95€ bei kaufen) und WarCraft 3: The Frozen Throne veröffentlicht. ![]()
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